Schupack

Unity 2D Roguelike Game

Unity C# Game Development Procedural Generation 2D Games
Schupack - Image 1
Schupack - Image 2
Schupack - Image 3

About the Project

Schupack is a 2D roguelike game created in Unity with procedural generation and engaging gameplay mechanics. Developed as a team project with significant focus on creating dynamic and replayable content.

Core Features

  • Procedural generation of rooms and their contents for unique gameplay experiences
  • Comprehensive stat system for character progression and customization
  • Multiple engaging enemy types with varied behaviors and challenges
  • Roguelike mechanics with high replayability

Development Details

  • Created in a team of 7 people
  • Started development in April 2021
  • Windows platform target
  • Currently in progress with ongoing development

Technical Implementation

  • Unity engine for 2D game development
  • Procedural generation algorithms for level design
  • Stat system implementation for character mechanics
  • Team-based development workflow

Technologies Used

Unity
C#
Game Development
Procedural Generation
2D Games