Tower defence game

The unreleased tower defence game is a unique project based on the Entity Component System architecture and set on a hexagonal map. The game requires players to defend their base from enemies by strategically placing towers and managing resources.

The project structure is data-oriented, and my role in the project involved building systems, adding new content such as towers, enemies, and structures, as well as working on the presentation and user interface. Overall, the game promises to be an exciting and challenging experience for players who enjoy tower defence and strategy games.

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